Meteor Storm is a classic style space shoot-em'-up arcade game. It features 2 player simultaneous game play, fast action, stereo sound effects, upbeat background music, and rich, colorful graphics.
System Requirements -----------------------------------------------
- Any 68k or PPC Macintosh with a 12" screen ( 512x384 ) and 256 colors ( 8-bit ), although a 14" monitor
( 640x480 ) is recommended for a more comfortable playing area.
- System 7.1 or higher. ( OS 8.0 - 8.6 compatible )
Meteor Storm 1.3 features a new, more logical approach to copy protection. The first time the game is launched, a new "UserKey" file is created, which stores your Macintosh owner name and a unique lock code for your copy of Meteor Storm. That means that the UserKey file will only work on computers with a matching owner name. If a UserKey file is transfered to another computer with a different owner name, Meteor Storm will complain of a mismatch, and you will not be allowed to play. Because of this, it is important that you corectly enter your name BEFORE registering, to ensure that the game will function properly on your system. Your Macintosh owner name can be edited via the appropriate control panel:
File Sharing - ( Mac OS 8 )
Sharing Setup - ( System 7 )
To register, simply follow the instuctions provided in Meteor Storm's shareware notice dialog box, and use the Register application included in the software package. You can also register via the web at Z Square Entertainment's new web site: www.zsquare.com.
Version History ------------------------------------------------------
1.3, August 1999
• Overhauled the entire application structure to be multi-finder aware. The menubar will
appear when the mouse is moved to the top of the screen, and the user can switch to
the Finder and other running applications. ( An option is also available to process
background events during gameplay. )
• The mouse can be used to make selections on the main screen, game pause screen,
and info screens. ( Clicking the mouse will pause the game too. )
• Added preference settings to automatically set the monitor to the best resolution.
• Implimented stereo sound effects.
• Updated the music driver for better performance and higher quality playback.
( RamDoubler™ compatible! )
• Designed a new registration system to work in partnership with Kagi™.
( see above: Registering )
• Updated the Help-Info screens with new information.
• Removed a quirk that many players had discovered. The level will automatically
advance now after a set number of ships have passed, so players can no longer just
sit and destroy meteors to easily build up a high score. Ha!
• Added an "About Meteor Storm…" dialog box. Woohoo.
• Numerous cosmetic changes. ( i.e, Got rid of that annoying white outline around the
main window. )
• Polished the Z Square logo introduction screen once again. Slick!
• Z Square Entertainment™ now has an official web site! Come visit us at:
www.zsquare.com
1.2.1, June 1997
• Fixed the bug that prevented the application from restoring the System's sound
volume on certain Macintosh models. ( i.e., those lacking the old Apple sound chip )
1.2, April 1997
• Code is now PowerPC native as well as 68k ( a FAT application ).
• Added real background music and options to configure it.
• Replaced the recorded songs for the title screen and Z Square logo screen with real
music pieces as well.
• Created a seperate file system for managing preferences, high scores, and user
registration info.
• Vastly improved the instruction screens by using a variety of fonts and colored
text. Much more readable.
• A team score will now be listed in the high scores with a yellow 'T', only if both
players actually participated in the game ( joined in ).
• The [esc] key can now be used to interrupt the game.
• Started using a new method for registration numbers. The codes now include the
game's signature ( 'METR' ) to distinguish them from codes for future game releases.
• Memory requirements jumped to from 2 megs to 2.5 megs. Oh well.
1.1, October 1996
• Completely new program structure for safer memory operation. The game should
now run safely at just 2 megs of RAM.
• Fixed a bug that caused strange color behavior in certain applications & DA's
after playing the game.
• Fixed a bug that caused the computer to freeze when the user tried to force-quit.
( This is still only to be used in an emergency situation. Force-quiting an
application is dangerous and can lead to unexpected system behavior. )
• Applied better color contrast to the "Z Square" logo screen. ( big deal, right? )
• The game field will now "stretch" to a 640x480 playing size if the monitor is
large enough to support it. You can still play with the old 512x384 screen by
holding down [shift] while selecting "Start Game" ( it's much harder that way ).
• Unregistered users can now sample the harder waves by using the "level skip"
feature. Just hold down [option] while selecting "Start Game."
• Finally tracked down and fixed a rare bug that sometimes caused the enemies to
leave their shields up forever. Good riddance to that one.
This software is provided "as is," and is therefore to be used at your own risk. Z Square Entertainment makes no warranties, either expressed or implied, regarding the operation of this product. Z Square Entertainment will not be held resposible for any damage to your system resulting from either direct or indirect use of this software.